|
Group
|
Age
|
| Youth |
14-16 years |
| Juniors |
17-18 years |
| Adults |
19 years and older |
Article 4. Participants Admission.
Terms of participants’ admission, their sports characteristics,
qualification and age, as well as the list of documents to
be applied to the credentials committee are envisaged by tournament
regulations.
Application from organization to send its members for tournament
is to be written on a preset form obligatory with certified
stamps and signatures of organization head, coach and doctor,
witnessing participants’ correspondent readiness level.
Deadline for filing application forms is determined by tournament
Regulations. The final application for participation is to
be filed by representative of a team with the credentials
committee before start of weighting.
Participants’ admission is carried out by credentials committee
consisting of representative of organizing party, chief referee
or his deputy, chief secretary and committee members, who
check participants’ applications and documents for compliance
with the requirements of tournament Regulations. Responsibility
for participants’ admission in disputable situations is laid
upon representative of organizing party.
Article 5. Weights.
Participants are divided into the following
weight categories:
|
Youth
|
Juniors
|
Adults
|
| 50 kg |
60 kg |
62 kg |
| 55 kg |
67,5 kg |
69 kg |
| 60 kg |
75 kg |
76 kg |
| 67,5 kg |
82,5 kg |
84 kg |
| 75 kg |
Over 82,5 kg |
92 kg |
| Over 75 kg |
|
Over 92 kg |
In juniors and adults group a combat for absolute
champion title might be held without weight division.
Article 6. Participants’ weighting.
Weighting procedure aims to determine whether participant’s
weight meets the limits of a certain weight category. Participant
has a right to contest within weight category set up for him
at weighting procedure, as well as in the higher weight categories.
Order and time of participants’ weighting is set by Regulations.
Sportsman, late or absent for weighting is not admitted for
the tournament.
Within 1 hour before start of weighting, participants have
a right to control their weight with balance, which is to
serve official weighting.
Weighting is carried out once on the first day of tournament
or on the eve and lasts for 1 hour.
Should weighting be held on the first day of tournament, it
is to begin no later than 3 hours before tournament’s start.
Participants from the same weight category are to weight on
the same balance.
Weighting is carried out by a team of referees, appointed
by chief referee, which include: deputy chief referee (one
of the area managers), secretariat representative and two
referees.
Before weighting participants pass superficial medical examination
from tournament’s doctor.
Participants are to weight in swimming trunks.
For weighting participant is to show passport (or identification
document with photo).
Results of weighting are put into protocol, signed by all
members of the referee team.
Article 7. Responsibilities and rights
of participants.
Participant is to:
strictly follow the Rules, Schedule and Regulations of a Tournament;
follow referees’ requirements;
immediately come to the area after called by referees panel;
immediately inform the referees panel if it is impossible
to keep on contesting for any reasons;
greet and follow up a ritual, approved for a tournament;
correctly behave with all the participants, referees, servicemen
and audience;
contest with shortly cut nails, and in due sports uniform.
2. Participant has a right to:
· turn to referees trough a team representative;
turn directly to chief referee at a personal tournament (in
absence of representative);
· to control weight with official-weighting
balance within 1 hour before weighting procedure start;
· timely get all necessary information about
tournament course: tournament schedule, changes in schedule,
next round’s contesters, combat results, etc.;
· use no more than 5 minutes of medical assistance
in course of every combat.
Article 8. Participant’s uniform and outfit.
Participant’s uniform – ju-dogi (traditional ju-jitsu and
judo uniform) of white or dark blue color (black, by referee
decision), consisting of trousers and jacket. Sleeves of the
jacket should cover an elbow (i.e. to reach forearm of an
outstretched arm) and should be loose enough to have 5 cm
between arm and a sleeve. Tail of a jacket should reach mid
hip. The belt wrapped twice around the thigh or waist and
tied with plain knot should tighten the jacket so that the
tails of it not to set apart. The ends of the tied belt should
not hang lower knees. Ttrousers should cover no less than
two thirds of shanks and be loose enough to have no less than
5 cm between leg and the trousers.
Before going out to a combat area the first summoned participant
is to be belted with red belt, a rival – with white or dark
blue belt.
Participants contest barefooted or in soft shoes (on permission
of chief referee).
Participants are forbidden to put on anything able to cause
injury – rings, necklaces, watches, chains, etc.
Compulsory defending outfits of participant are bandage (protection
of groin), special blowing-clutching gloves of no less than
8 ounces in weight. Bandage is to be put under the trousers.
Gloves to be of a preset type with open fingers for clutching,
with elastic, protective stuffing not removed or damaged.
They are supposed to be safe for all the time of their use.
Should be provided by organizers.
Additional defending outfits, which might be used by participant,
if permitted by Regulations are: sealed end, elbow-protectors,
leg shields, preventing possible injuries. Covers for legs
(shields) should not contain any solid parts (plastic, metal,
bamboo, etc.)
Referees are to check defending outfits before combat.
Article 9. Teams representatives, coaches
and captains.
Representative (head) of a team is intermediate between referee
panel and participants. If a team does not have a special
representative, the duties of the latter are to be carried
out by team coach or captain.
Representative is responsible for discipline of a team’s participants
and provides for their timely coming for combats.
Representative participates in seeding, attends meetings of
referee panel, if any.
Representative has a right to file in a written protest with
a chief referee (look in art. Protests), accompanied with
a reference to correspondent article and paragraph of the
Rules.
Representative, coach and captain of a team are forbidden
to interfere with instructions from referees and persons who
hold tournament.
During combats representative is to be on a place, specially
reserved for representatives.
Representative (coach) of a team can not simultaneously be
referee of a tournament.
For not meeting the duties representative can be removed from
heading a team.
Part 3. REFEREE PANEL
Article 10. Referee panel Staff.
Staff of referee panel is recommended by Directorship of “Real
Combat School”.
Referee panel of a tournament consists of: chief referee panel
– chief referee, deputy chief referee, (including area managers),
chief secretary; referees – area and side referees, time-keepers,
informers, participants’ referees, serving staff – commentators,
doctors, supervisor, etc.
Combat is to be judged by referee team consisting of: area
manager, technical secretary and informer.
Actions by participants are estimated by neutral threesome
referee panel, representing different teams. Each of them
takes his own decision as to estimating participants’ actions
and in disputable moments should argument his actions with
a correspondent item of the Rules.
Referee must have referee uniform, referee ID and tournament
Rules.
Referee uniform consists of dark suit, white shirt and sports
shoes. On permission of chief referee area and side referees
might not wear jackets and put on bow-tie instead of necktie.
Article 11. Chief referee.
Chief referee manages tournament and is responsible before
organizing party for its holding in compliance with these
rules and Regulations.
Chief referee must:
check up readiness level of the premises which welcome a tournament,
equipment and its compliance to the event, as well as make
sure about availability of the respective documentation;
appoint referee teams for weighting procedure;
hold participants seeding;
approve schedule of a tournament;
allocate referees into teams for every area;
hold meetings of referee panel with participation of team
representatives before tournament starts (for announcing schedule
of a tournament and order of referee panel work), as well
as hold daily meetings at the end of each day of a tournament
(for discussion of tournament course and day results) and
emergency meetings;
take all measures to exclude or correct possible mistakes
of referees;
timely react to requests and protests from representatives
(coaches, captains) of teams according to these rules;
approve participants and appoint referee teams for the final;
estimate every referee’s work by 5-scale system;
report to organizing party on a preset time.
Chief referee has a right to:
· cancel a tournament, if, by time of its
start, the necessary equipment does not meet requirements
of the Rules;
· halt combat, take break-down or stop tournament
in case of unfavorable conditions hampering normal course
of holding the event;
· make amendments in schedule of a tournament;
· change functions of referees in course of
tournament;
· remove referees who commit blunders or fail
to comply with their functions, making a special note in the
report;
· warn (or remove) representatives, coaches
or captains of teams, who commit rudeness or enter an argument
with referees or file in groundless protests;
· halt announcement of a motion estimation
or a combat result, if referees’ decisions differ or if he
does not agree with their decision for additional discussion
and producing final decision;
· not to admit participants, who do not meet
requirements of the Rules or Regulations of a given tournament
in terms of age, sports qualification or equipment.
Chief referee does not have a right
to change tournament Regulations, neither has a right to remove
or change referees during a combat.
Orders by chief referee are compulsory for execution for participants,
referees, representatives and coaches of teams.
By instruction of chief referee one of his deputies or area
managers might perform his functions.
Article 12. Chief secretary.
Chief secretary manages the work of tournament secretariat.
Chief secretary:
is part of credentials committee and referees team at weighting
procedure;
participates in seeding;
makes up a Schedule of the tournament;
makes up an order of combats by rounds;
controls combat protocols registration;
draws up instructions and decisions of chief referee;
presents results of tournament for chief referee approval
as well as necessary data for final report;
on permission of chief referee gives certain information to
representatives, commentators and correspondents;
before start of a tournament checks up availability of participants
for a given day of a tournament and their uniform compliance
with the requirements of these Rules;
acquaints participants with the Schedule of a tournament;
notifies participants about order of their coming out to the
area;
informs chief referee about nonappearance and removal of participants
from tournament.
Chief secretary might have a deputy.
Article 13. Area manager.
Area manager settles at the referee table and manages the
work of referee team.
Area manager:
staffs referee teams for combats with permission of chief
referee;
summons and presents combat participants at the area, and
announces results (if commentator’s absent);
puts down warnings of a referee;
if necessary combines works of area manager and side referee;
in case of moonlighting positions of an area manager and side
referee estimates participants acts and situations, and announces
final decision of referees taken by majority of votes.
In case of necessity or essential divergence
of opinion of referee threesome halts a combat and makes final
decision after additional discussion of a disputable situation.
Article 14. Referee.
Being at the combat area referee manages the combat course,
estimates actions and location of the participants and follows
that the combat to pass in strict accordance to the Rules
Referee gives out commands in Russian or Japanese, which should
be reflected in Regulations.
Referee:
participates in contesters presentation;
checks up availability of the necessary outfit of participants
before start of a combat;
before start of a combat gives a command : “Take your positions”
for participants to come out to the area;
in the beginning and in the end of a combat gives a command
“Bow” (“Ray”) for participants to greet each other;
gives a command “Fight” (“Hadjime”) to start a combat and
to resume is after breaks;
halts a combat with “Stop” command “(Yame”):
- if participants appeared in “out-of –the-area”
position (art. 33);
- if participants are not active enough and
do no real try-outs to produce any technical actions;
- if one of participants needs medical assistance
with “Stop the time” gesture;
- if there is disorder disclosed in outfit
or uniform of participants;
- if participant broke the Rules or produces
forbidden motion and needs to be reprimanded or warned;
- by time-keeper’s signal when the time of
a combat is over;
- by requirement of an area manager;
- by request of side referee, if deems it
is possible at a time given;
- by ask of a participant, if deems it is
possible at a time given;
- if needs consultations in cases not envisaged
by the Rules;
- by participant’s signal of surrender, in
case the latter clutched with painful or suffocating motion;
- in case of knockout of one of the participants;
- when there is obvious predominance of one
of the participants in course of a combat;
- if there is a decision about withdrawal
of a participant from a combat or his disqualification;
- when announcing combat’s results, stands
at the middle of an area and shows the winner by putting his
hand up.
- If during a combat one participants is out
of the area halts the combat, gets participants to the middle
of the area and announces “Quit” (“Dzyegay”), and then reprimands
participant who went out of the area.
- If defending participant performs a forbidden
motion, referee without stopping the combat requires to stop
performing forbidden motion and issues an oral reprimand.
In case of disobedience referee stops the combat and announces
warning for a forbidden motion.
- In case when one of the participants in
result of a blow, throw or other technical action found himself
in condition impossible to keep on combating, referee is to
stop combat and start a loud and clear second counting, straightening
fingers of a raised right hand by turn. Referee is to perform
counting from one to five attentively observing participant’s
condition.
- Before starting countdown referee should
send attacking participant to the starting position to the
center of the area and then to start countdown.
- In case participant managed to recover by
count “four” referee gives a command to continue combating.
In case of the second knockdown referee gives victory to the
counterpart.
- In case participant failed to recover by
count “five” referee announces counterpart the winner.
- In case one of the participants temporarily
leaves the area to turn to a doctor referee is to send the
other participant to the starting position in the center of
a mat in sitting position on the knees back to the center
of a mat.
Article 15. Side referee.
1. There should be 2 side referees.
2. Side referees are to be located in the corners of the area.
If needed side referee might get closer to participants to
have a better sight of the situation, moving along the limit
of the area.
3. Side referee might propose to warn or remove participant(s).
4. In all cases when referee deems it is necessary to stop
a combat, he makes a correspondent gesture, attracting main
referee’s attention and points out certain moments of a combat.
Article 16. Referee-timekeeper.
1. Referee-timekeeper sits at the table of
the area manager. He is responsible for countdown and gives
a signal of a combat’s end.
2. With stopwatch referee-timekeeper fixes a lateness of a
participant’s coming out to the area after the first summon
and announces time after every 30 sec.
3. Referee-timekeeper by gesture of a referee “Stop the time”
stops stopwatch and puts it on again after “Fight” command
(“Hadjime”)
Article 17. Technical secretary, informer,
commentator.
1. Technical secretary sits at the table
of the area manager and after end of a combat puts down a
correspondent columns of a combat information to the referee
protocol.
2. Removal of participant from a combat for a regular break
of the rules is put down in the protocol with X sign, when
participant is removed from combat according to art. 30 par.
2 and 3, X sing is used together with explanation “injury”
or “break of the Rules”.
3. In case participant does not show up for a combat he is
removed from tournament. “Nonappearance” or “med” (removed
by doctor) signs are put next to participant’s last name.
4. Another entries in the protocol are forbidden.
5. Commentator announces Schedule and order of tournament
holding, presents participants of the next combat, gives their
sports characteristics, explains certain regulations of the
tournament Rules and announces results of every combat after
permission from chief referee.
6. Depending on technical equipment it is permitted to combine
work of referee-timekeeper and informer or technical secretary
and informer.
7. In case commentator’s absent chief referee may permit area
managers to present the next pair of participants, to announce
estimations in course of combat, and result in the end.
Article 18. Doctor of a tournament.
1. Doctor of a tournament is part of referees
panel with the rights of deputy chief referee in medical sphere
and takes part in its work.
2. Doctor of the tournament:
* is part of the commission to approve tournament venue;
* checks whether applications are correctly filled, and whether
there is doctor’s approval for participants to take part in
the tournament;
* attends weighting procedure, carries out medical control
(superficial examination, etc.) of participants;
* follows up that sanitary-hygienic norms to be met at tournament
venue;
* medically exams and observes participants in the course
of a tournament;
* gives medical aid directly at the area, gives conclusions
on possibility or impossibility of combat or tournament continuation,
immediately reports on the issue to chief referee and gives
a correspondent certificate for secretariat;
* after the end of a tournament produces a report of medical-sanitary
provisions of a tournament with pointing out cases of sickness
or injuries.
Article 19. Tournament supervisor.
1. Supervisor is responsible for timely preparation
and art designing of tournament venue, safety and servicing
for audience and participants, radio connection inside the
premises, follows up an order during tournament, as well as
provides for all the necessary measures by instructions of
chief referee.
2. Supervisor is responsible for preparation and aptitude
of special equipment for holding tournament in accordance
with the articles 37 and 38.
Part 4. REFEREEING RULES.
Article 20. Combat contents.
In combat Ju-Jitsu it is permitted to perform
throws, painful and suffocating motions, blows with legs and
hands, imitation of blows, and other attacking and defending
actions performed from certain positions of participants.
Positions of participants.
1. “Standing” – position of a sportsman when
he touches the area with his feet only (stands on feet).
2. “Laying” – position of a sportsman, when he touches the
area with any part of a body except for feet.
Throws.
1. Throw is a motion of a participant, resulting
in rival’s loosing balance and falling to the area, touching
it with any part of a body except for feet, i.e. finds himself
in “laying” position.
2. Throw is also an action when defending participant intercept
initiative and throws his rival, changing the character and
flow of attacking part’s falling.
Painful and suffocating motions.
1. Painful motion is a clutch of a leg or
hand of the rival, allowing to perform: bending (leveler),
or rotation of a joint (knot), pinching of tendons or muscles
(pinch) and making rival to acknowledge himself defeated.
2. Suffocating motion is mechanic squeeze of breathing and
blood-circulating organs by way of tightening or squeezing,
resulting in rival’s signaling surrender or loosing consciousness.
Blows and imitation of blows.
1. Blows are performed by legs and hands
(including knees) into permitted destinations.
2. Only accurate and accented blows are counted.
3. Imitation of a blow is counted only in case of its accurateness,
preciseness (with full fixation of a rival) into undefended
surface. In case rival managed to cover, imitation is not
counted.
4. Imitation of a hand blow is counted only in case when attacking
part is in balanced position standing on his feet or on his
knees, and his rival – in laying position.
5. Imitation of leg blow is performed from standing position
– with stamping move into surface of the area near the rival’s
head.
Article 21. Start and finish of a combat.
1. After being summoned before start of a
combat participants stand on the edges of the area.
2. The first participant summoned (with red belt) stands to
the referee’s right, and his rival (with white or dark blue
belt) to the referee’s left. The participants are to bow while
coming out or leaving the area.
3. Before start of a combat participants by command of a referee
take their positions in the center of the area and after the
command “Bow” (“Ray”) bow to referee and then to each other.
4. Combat ends with the referee’s command.
5. After the combat’s finished participants are to take the
same positions on the area as before the combat’s start for
announcing the winner. After the winner’s announced participants
are to bow to each other, then to the referee and leave the
area back forward.
6. Blow or throw, started or performed during combat-finished
signal is to be estimated.
Article 22. Course and length of a combat.
1. The length of a combat is stipulated by
tournament Regulations within the following limits:
* Fore adults and juniors – 2-5 min.
* For youth – 2-4 min.
2. Countdown of a combat starts after the first command of
a referee “Fight” (“Hadjime”). Breakdown time followed by
referee’s gesture “Stop the time” is not included into the
pure time of a combat.
3. During a combat participants do not have a right to leave
an area without referee’s permission. If needed participant
may leave the area after referee’s instruction to bring his
uniform (outfit) to order.
4. In case referees acknowledge draw after the set time’s
out, the sportsmen are given additional time of 1 minute.
In semifinal and final combats additional time might be given
twice. If the situation does not change after that 1 min.
of additional time is given up to the first technical motion
to be performed. If there is no technical estimated motion
performed, the winner is determined by common decision of
the referees.
Article 23. Number of combats.
1. If a tournament lasts one day, the number
of combats for adults cannot be more than 8.
2. If the tournament lasts more than one day, the number of
combats for one person cannot exceed 5.
3. For youth the tournament must last one day, the number
of combats cannot exceed 6.
4. Rest-time between combats should be no less than 20 min.
Article 24. Result and estimation of a
combat.
1. The result of a combat can be victory
of one of the contesters and defeat of the other one, as well
as defeat of both participants.
2. In exceptional cases (excluding semifinal and final combats)
a Draw might be announced. At the same time both participants
do not get penal points.
3. Victory might be:
* pure;
* by reprimands;
* by referees’ decision.
Article 25. Pure victory.
1. Pure victory awarded:
* For performing painful or suffocating motion or knockout;
* In case of obvious predominance of one of the participants;
* In case of a withdrawal or disqualification of a participant;
* In case a combat cannot be continued (refusal, nonappearance,
withdrawal by doctor or representative).
2. Suffocating motion is counted in case one of the participants
while being suffocated gives a signal of surrender or looses
consciousness.
3. Painful motion is counted in case one of the participants
while being clutched for arm or leg with painful motion gives
a signal of surrender.
4. Surrender signal is given by double clap with hand or foot
to the area or rival’s body. Any outcry of participant, clutched
with painful or suffocating motion is considered as surrender
signal (except for case, foreseen by art. 34, par. 3). Referee
might stop the combat within youth category if further continuation
of a combat might cause injury.
5. Knockout is counted in case one of the participants is
not in condition to keep on combating in 5 seconds as result
of a blow, throw or other technical motion.
6. If in course of a combat one of the participants shows
no wish to keep on fighting or there is only one attacking
part, the combat is stopped and the rival is acknowledged
the winner in terms of evident predominance.
Article 26. Victory till the first active
motion.
1. At the end of basic and additional time,
the time until first active motion is given.
2. Active motion is:
* blow resulting in unbalancing;
* throw;
* non-responding long-lasting attack;
* ousting rival outside of the area;
* imitation of blows while fully controlling the rival.
Article 27. Victory by referees’ decision.
In case the winner is not determined after
main and additional time ran out the referees determine the
winner individually by the whole impression of a combat, activity
of participants, their physical preparation, quality of attacking
and defending motions performed.
Article 28. Withdrawal, disqualification.
1. Participant is to be withdrawn from a
combat by decision of chief referee with acknowledging the
rival pure winner:
* in case participant cannot continue combating by doctor’s
conclusion because of injury, incurred in course of a combat;
* for nonappearance at the mat within 2 min. after the first
summon;
* for non-readiness for a combat within 2 min. after the first
summon (absence of the necessary outfit, uniform);
* after getting two Reprimands and being in thread to get
third Reprimand, if the referee threesome are united in their
decision or if the decision of referee threesome majority
is supported by chief referee.
2. Participant is to be withdrawn from tournament
by decision of chief referee, if he cannot continue taking
part in tournament by doctor’s conclusion because of sickness
or injury incurred in the course of a combat.
3. Participant is withdrawn from tournament
(disqualified) by chief referee decision:
· for rude and unethical behavior towards
a rival, participants, referees and audience, for refusal
to perform tournament ritual, greeting a rival or incorrect
performance of a greeting;
· for executing forbidden motion, resulting
in a rival injury which makes it impossible for a rival to
continue taking part in tournament (by conclusion of a doctor);
· for nonappearance for a combat;
· for lying to referees.
4. If fighters simultaneously break the rules
and are subjects to disqualification, both of them are deemed
losers.
Article 29. Evasion of a fight.
1. Evasion of a fight is:
* exit the limits of the area during combat from standing
or laying positions;
* false turning to doctor with the aim to rest, recover, etc.;
* use of clutch only for defending, without real attempts
to attack;
* intentional “dragging out the time” – disordering uniform
or outfit of participant, long-lasting adjusting of uniform
or outfit, etc.
2. Participants withdrawn from a final combat for evasion
of fight are deprived of medals.
Article 30. Combat near the area’s limit.
1. “Outside of the area” position is when:
* one of the participant in “standing” position stepped over
the limit of the area with both feet;
* the body of one of the participants in laying position moved
over the limit of the area.
2. In the course of a combat “outside of the area” position
is defined by the referee, and in disputable moments – by
majority of the referee threesome.
3. If participants appeared in outside of the area position,
they move back to the middle of the area by command of the
referee and resume combat from standing position. Without
referee’s command participant is not to stop combat near the
limit.
4. Any technical motion, started in “outside of the area”
position is not counted.
5. A throw started at the area is counted in case it is ended
“outside of the area”.
6. Withholdings, dangerous positions, painful and suffocating
motions, started at the area are permitted to perform till
one of the participants still touches working surface of the
area with any part of the body.
Article 31. Forbidden motions and actions.
1. At a tournament it is forbidden to:
* throw a rival to his head; throw clutching the head with
both hands (without clutching a hand or uniform of a participant
attacked);
* intentionally hold rival’s mouth or nose, impeding breath;
* scratch, bite, pinch;
* twist or bend the neck, backbone of a rival backwards;
* press the head, body and throat of a rival with elbows and
knees;
* clutch, press on or set arms and feet against groin and
face (between eyebrows and mouth) of a rival;
* clutch fingers, hair, ears;
* perform “leveler” of a knee, bending leg not in the angle
of its natural bend;
* perform painful or suffocating motion with a jerk;
* wrap the belt end or jacket tail around any part of a rival’s
body;
* intentionally creep away of leave the area or to push out
a rival;
* blow rival into grain, back, back of the head, parietal
area, and joints against the natural bend;
* perform pokes and blows with fingers, palm, edge of a palm,
open glove, head into face;
* blow into head with a knee or elbow from “laying combat”
position;
* kick from “laying combat” position.
2. In youth category it is forbidden to blow the body of a
rival against the surface, after lifting it from “laying on
the back” position.
3. In case referees do not notice performance of a forbidden
motion by one of the participants, the suffering part is allowed
to give a signal by voice or gesture. False signal is considered
and punished as a forbidden motion.
4. The following actions are also forbidden:
· clutching the edge or cover of the area;
· intentional disordering the uniform, taking
off or throwing away any part of outfit, tying belt of bring
uniform to order without referee’s permission;
· chatting between the participants.
Article 32. Reprimands and warnings.
1. Depending on the level of violation referee
sequentially issues to the fault part: first reprimand (oral),
first warning, second warning and disqualification.
2. Referee has a right to issue “oral reprimand” to participant
for actions, which might lead to breach of the rules.
3. Oral reprimand is not fixed and does not impact the outcome
of a combat.
4. Warning is issued to participant for considerable breach
of the rules or for repeated violation after getting “oral
reprimand”.
5. The breaches of the Rules, which deserve reprimand, or
which might result in withdrawal of a participant from combat
or tournament (art. 28) are:
* being late at the area;
* all types of evasions of fight (according to these Rules)
and other forbidden actions(art. 31);
* breach of discipline;
* chatting at the area;
* tips, accompanied by unethical behavior of representative,
coach or other participants of the team, situated near the
area, break of art. 9, par. 5, 6.
6. For non-readiness or being late for a combat for over than
30 sec. after the first summon a participant gets reprimand,
for over 1 min. late – warning.
7. In case participant, clutched with painful, suffocating
or withholding motion creeps outside the area’s limits, he
is immediately punished for intentional exit outside of the
area’s limits with first, second warning or withdrawal from
a combat.
Article 33. Announcement of a combat result.
1. Announcement of a combat result winning
by knockout, painful, suffocating motions or in terms of obvious
predominance is: In this combat the winner is fighter with
red (white or dark blue) belt (last name and winner’s team).
2. In case of withdrawal, disqualification, refusal or nonappearance
of a rival the outcome of the combat is announced as follows:
In this combat preterm winner is fighter with red (white or
dark blue) belt (last name and winner’s team).
3. In case of winning by referees’ decision: In this combat
the winner by referees’ decision is fighter with red (white
or dark blue) belt (Last name and winner’s team).
Article 34. Protests.
1. Protest can be registered in a written
form in connection with rude violation of Rules or existence
of unordinary situation.
2. Procedure of protest registering:
* the protest is registered with chief referee
by representative (coach, captain) of a team;
* protest in one of the official languages includes the reason
of the protest and compulsory pointed out article and paragraph
of the Rules considered to have been violated;
* the protest against result of a combat is to be registered
before the end of a round within a certain weight category;
* protest against unordinary situation (break of Regulations,
order of weighting and seeding of participants, making-out
pairs, misinformation from officials, etc.) is registered
immediately after the situation appearance to give referee
panel time to on-the-fly take a decision with minimal damage
to the course and outcome of the tournament;
* register of a protest is accompanied with paying out a certain
cash, amount of which is determined by tournament Regulations.
3. Consideration of a protest:
* in case of protest acceptance it is considered
by chief referee with involvement of referees and persons
who allegedly broke the Rules as well as interested parties
(without the right to discuss the protest);
* decision on the protests should be taken on the day of their
registration: in personal tournament – before start of the
next round combats; in team tournament – before start of the
next combat;
* for other reasons – in terms, allowing to correct mistakes
with minimal damage to the course of tournament;
* in case chief referee finds it necessary the reviewing of
video record is possible;
* chief referee takes final decision and in a written form
informs all the interested parties;
4. in case of protest’s allowing the cash
sum paid is returned.
Article 35. Tournament ritual.
1. Area and side referees should line up
on the edge of the tournament area and perform a general bow
before taking their positions. Main referee is situated in
the center. Before exiting the area referees get together
again and perform a general bow.
2. After announcing estimation, punishment or warning, an
announced sportsman is to bow towards referee.
3. In case of a needed waiting for one of the partners (for
medical assistance and control) a sportsman left at the area
is to sit down on his knees in the center of the area, back
to it.
4. After finish of a combat and winner announcement, sportsmen
are to bow and left the area back forward.
5. Sportsman is to bow when entering or leaving the area.
Part 5. EQUIPMENT OF THE TOURNAMENT VENUE.
Article 36. Area for a combat.
1. Tournament in Combat – Ju jutsu might
be held at a wrestling mat, (tatami) with size of 6x6 meters
but not more than 8x8 meters..
2. Tournament venue is to be divided into two zones: tournament
zone and safety zone.
3. Tournament zone is separated from safety zone with colored
line around the area (usually red) of 1 m width. Colored line
around the area is called dangerous zone; it is included to
the size of the area for combats.
4. Safety zone behind the area should be no less than 2 m.
Article 37. Implements for tournament.
1. Sound signal (gong) might be of any system,
but should be loud enough.
2. Balance for weighting should be accurately adjusted.
3. Stop-watches (or electric stop-watches) should have a device
for its turning off and on without deleting the data before
end of a combat.
4. For informing participants of a tournament and representatives
about the Schedule and course of a tournament an informational
board is to be installed. Size, design of a board and its
place are to be pre-agreed with the secretariat of tournament.
5. Every combat area should have sufficient amount of red
and white (dark blue) belts and gloves.
Article 38. Requirements to tournament
venue.
1. The area is to be lighted from above with
reflected or scattered lighters with a protective net. Coefficient
of a natural light of the venue is to be no less than 1:6.
2. The temperature inside the premises should be +150-+250
Ñ. Air ventilation is to provide for triple air exchange per
hour.
3. In case of outdoor tournament the temperature is to be
+150-+250 Ñ. The outdoor area is to be protected from direct
sun rays.
APPENDIX
Tournament Regulations.
1. Tournament Regulations approved by the
organizing party, as well as the Rules, is a basic document-guide
for the referees and tournament participants. It should not
contradict with these Rules. Otherwise the referee panel is
to take these Rules as a guide.
2. Regulations articles are to be accurate and should not
contain items which can be differently interpreted.
3. Tournament Regulations include the following parts:
* aims and tasks of the tournament;
* venue and time of the tournament;
* organization responsible for holding the tournament;
* chief referee and chief secretary (by name);
* participants and teams (conditions for admission of teams
and participants, their weight categories, age, classification,
affiliation with a team and organization);
* order and deadlines for applications filing, the list of
documents necessary for the credentials committee;
* the schedule of a tournament with days and time of weighting
and combats in each weight category;
* length of combats;
* conditions for participation and estimation (determination
of personal and team championship);
* system of results estimation;
* order of personal and team championships awarding;
* conditions of sportsmen and teams reception.
4. Changes and supplements to the tournament Regulations might
be made only by the organization which adopted them, but no
later than before start of seeding and with compulsory notification
of representatives of all participants.